AI Behaviour Models
I created this website for my university individual project. The purpose of this application was to aid my research into AI behaviour models.

Instructions
  • First choose an AI model, you have the option of either a finite state machine or a utility system.
  • Once the game is active, the worker has an end goal of collecting stone. You can provide the worker the tools to complete this goal.
  • Along the bottom of the in game screen is a taskbar, you can click here to create stone, rocks and a pickaxe as and when you wish.
  • On the bottom right hand side of the in game window is a speech bubble. Here the worker will relay its thoughts to you.