AI Behaviour Models
I created this website for my university individual project. The purpose of this application was to aid my research into AI behaviour models.
Instructions
First choose an AI model, you have the option of either a finite state machine or a utility system.
Once the game is active, the worker has an end goal of collecting stone. You can provide the worker the tools to complete this goal.
Along the bottom of the in game screen is a taskbar, you can click here to create stone, rocks and a pickaxe as and when you wish.
On the bottom right hand side of the in game window is a speech bubble. Here the worker will relay its thoughts to you.